
Cameron Feetham, Studying Games Technology
Hi There,
Having a Strong Passion for Creating and making levels or assets for games in my spare time or not, I do enjoy spending the time making 3D or 2D Assets as well as their Environments. Making them for fun, business or just to learn something entirely new in the software applicable. I've being using some Industry Standard Software such as the Unreal Engine 4, Unity, Photoshop and Maya 2018. I have also used other forms of software such as Piskel.com for making 2D assets. No matter the software I am keen to keep learning unique techniques and methods along with the engine features themselves.
One of the other things I incredibly enjoy doing is the Lighting within these engines. It helps me create rather interesting crafted scenes from the various levels I've made throughout my time of starting these projects. If I were to list it, it would go from Making the level itself, Lighting, Particles, 3D Modelling to Planning the Level.
I will soon be Studying in Nottingham Trent University for a FdSc Games Technology Degree. Which will be taking place in 2020 to allow me to improve and further adapt to what is to come for the games industry itself.
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Note: Images Below are either in a Work In Progress or not Really Finished!

Thee video clip below are a small show-reel of a Project I've been working on for a while now. Its about a few seconds long, but it contains a nice chunk of my assets (castle walls, buildings, and props) and some free sourced assets from the Unreal Engine store and Free3D.com.
The Music in these clips are Royalty free by Mattia Cupelli for Ambient Background Music.
The link to that is here: https://www.youtube.com/watch?v=JoRRmX7sLfs

